4cd7674996
more trade admin functionality, item/tag/mod blacklists, player blocks (can't use trade), trade timeouts
master
trunksbomb
2026-03-25 16:48:55 -04:00
9cb4979662
add shift click to move a whole stack to trade window
trunksbomb
2026-03-25 12:31:39 -04:00
89d6545533
add "trade modified" warning if items are removed/reduced, configurable Add config for requiring second confirmation screen, enabled by default More resilience to adding items to trade after moving to confirmation screen
trunksbomb
2026-03-25 12:27:20 -04:00
4daed48f0e
add readme and screenshot
trunksbomb
2026-03-25 02:45:00 -04:00
a5a1293622
some more safety checks upon trade confirmation
trunksbomb
2026-03-25 02:24:49 -04:00
ebce4e852d
implement trade x
trunksbomb
2026-03-25 02:00:28 -04:00
2c157be8cb
add trade.log for server admins to review
trunksbomb
2026-03-25 01:37:07 -04:00
a5bc9789a3
hide trade debug commands by default, config option add trade chat commands to ignore/unignore a player, initiate trade and accept/decline trade. Add safety checks so a player doesn't get into a precarious situation and then get into a trade they initiated earlier. Trade cancels if one or both players become unsafe
trunksbomb
2026-03-25 01:10:48 -04:00
b32a13ab84
UI cleanup, trade implementation via hotkey and via /trade player|yes|no
trunksbomb
2026-03-24 22:31:25 -04:00
31fd6c33ff
UI work - trade is now a snapshot of the players' inventories at the time the trade was initiated and everything that happens on the trade menu is interacting with references to that snapshot. Inventory is validated at the end to make sure it still has the items that were in there when the trade started, and then the trade completes.
trunksbomb
2026-03-24 21:27:32 -04:00
ce3e83b928
stable build - trading works end to end with the /trade debug init with the full trade workflow in place.
trunksbomb
2026-03-24 20:02:17 -04:00