add "trade modified" warning if items are removed/reduced, configurable
Add config for requiring second confirmation screen, enabled by default More resilience to adding items to trade after moving to confirmation screen
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20
README.md
20
README.md
@@ -12,6 +12,7 @@ Players can request a trade, review both offers in a shared GUI, accept once to
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- Shared trade screen with separate offer areas for both players
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- Two-step confirmation flow
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- Quantity-based item selection with quick amounts and `Trade X`
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- Warning if items are removed/modified
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- Inventory-safe finalization: nothing changes until safety and security checks pass and the trade succeeds
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- Configurable trade safety checks to prevent dangerous mid-combat or mid-movement trading
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- Per-player trade toggles and ignore list support
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@@ -49,6 +50,12 @@ They can also respond manually:
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- Once both players accept, the screen enters the confirmation stage
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- Click `Confirm` to finalize
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If a player reduces or removes items from an offer:
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- any pending accepts / confirms are invalidated
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- the changed offer slot gets a blinking red border and `!`
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- the trade window shows a red `Trade Modified` warning
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## Commands
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### Player commands
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@@ -109,6 +116,7 @@ The trade verifies:
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- both players are still within configured trade distance, if enabled
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- both live inventories still match the snapshots taken when the trade started
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- both players can receive the incoming items
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- both players have re-accepted after any offer changes
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If any check fails, the trade is cancelled and both players receive an explicit chat message explaining why.
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@@ -133,6 +141,16 @@ Server config values live under the `trade` section.
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- default: `false`
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- enables debug commands and debug UI/testing tools
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### Trade flow
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- `requireSecondConfirmation`
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- default: `true`
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- requires the second confirm step after both players accept the offer
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- `showTradeModifiedWarnings`
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- default: `true`
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- shows the `Trade Modified` warning and changed-slot highlights when offers are reduced or removed
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### Safety
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- `requireOnGround`
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@@ -196,4 +214,4 @@ Debug tools are disabled by default and only available when:
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- `enableDebugFeatures = true`
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When enabled, the mod exposes `/trade debug ...` commands and on-screen debug controls for single-client testing.
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When enabled, the mod exposes `/trade debug ...` commands and on-screen debug controls for single-client testing.
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